Competition Closed – the date for entries has now passed

To enter the competition to win a free paperback copy of this book, simply click on the button below to read a short extract. This will open the extract as an Adobe PDF. Then enter your name and email address below to submit your entry.  Email addresses are kept private and you don't receive any emails apart from if you win of course.  The system will randomly choose and email a winner from entrants on the closing date below to win a paperback copy. About Us: FeedARead was established in 2010 and publishes books in the US, UK, Europe and worldwide, and in the UK received Arts Council funding. 

Book Title Life: A Player's Guide
Author Name Jan Stone
Synopsis What if life wasn’t the series of relatively pointless and mostly trivial events, beginning at birth and ending rather ignominiously at death, which many of the young – and not-so-young - attempt to avoid by escaping into fantasy worlds on their computers and games consoles? What if life was instead a meticulously planned experience; one that in fact turns out to be closely mirrored by those role-player computer games? Would that mean the Purpose of Life is simply to work through the many levels and challenges, building up valuable EXP (experience) as we go? If so, how might that change the way we play? Life: A Player’s Guide leads its readers through the amazing implications of this possibility. It also goes much further. It dares to suggest that each of us is not only the lowly game player, participating in the adventure and stashing away experience points on the way, but also – at a higher level of consciousness – a holographic portion of the designer and creator of The Game itself. Looked at this way, life becomes a cosmic, multi-dimensional, co-creative experience that we are building with every new thought and choice.
Click to Read Extract

Unfortunately you are too late! The date for entries has now passed and the promotion/competition is now closed..